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<span id="openzim-page-title" class="mw-page-title-main"><span class="mw-page-title-main">Continuity editing</span></span>
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<p><b>Continuity editing</b> is the process, in film and video creation, of combining more-or-less related shots, or different components cut from a single shot, into a sequence to direct the viewer's attention to a pre-existing consistency of story across both time and physical location.<sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup> Often used in feature films, continuity editing, or "cutting to continuity", can be contrasted with approaches such as <a href="Montage_(filmmaking)" title="Montage (filmmaking)">montage</a>, with which the editor aims to generate, in the mind of the viewer, new associations among the various shots that can then be of entirely different subjects, or at least of subjects less closely related than would be required for the continuity approach. When discussed in reference to <a href="Classical_Hollywood_cinema" title="Classical Hollywood cinema">classical Hollywood cinema</a>, it may also be referred to as <b>classical continuity</b>.
</p><p>The primary concept of continuity editing is connection between the director and the audience. On the one hand, the filmmaker wants the audience to focus on elements of the scene that are critical to the film's narrative. On the other hand, viewers must actively seek narrative information on screen to fully understand the film. To achieve this connection, continuity editing relies on a set of practical guidelines—developed through trial and error—known as continuity rules, which align with how audiences naturally perceive time, space, and action on screen.
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<div class="mw-heading mw-heading2"><h2 id="Common_techniques_of_continuity_editing">Common techniques of continuity editing</h2></div>
<p>Continuity editing can be divided into two categories: temporal continuity and spatial continuity. Within each category, specific techniques will work against a sense of continuity. In other words, techniques can cause a passage to be continuous, giving the viewer a concrete physical narration to follow, or discontinuous, causing viewer disorientation, pondering, or even subliminal interpretation or reaction, as in the montage style.
</p><p>An <b>ellipsis</b> is an apparent break in natural time continuity as it is implied in the film's story. The simplest way to maintain temporal continuity is to shoot and use all action involved in the story's supposed duration whether it is pertinent or not. It would also be necessary to shoot the whole film in one take to keep from having to edit together different shots, causing the viewer's temporal disorientation. However, in a story that is to occupy long periods of time, a viewer would have to spend too long watching the film. So although in many cases the ellipsis would prove necessary, elimination of it altogether would best preserve any film's temporal continuity.
</p><p><b><a href="Diegesis" title="Diegesis">Diegetic</a> sound</b> is that which is to have occurred within the story during the action being viewed. It is sound that comes from within the narrative world of a film (including off-screen sound). Continuous diegetic sound helps by overlapping shots so that cuts which are intended to move between shots within a scene are more clearly smoothed together, because an unbroken sonic occurrence within the action of the scene will not be interpreted as anything but spatially and temporally continuous.
</p><p><b>Match on action</b> technique can preserve temporal continuity where there is a uniform, unrepeated physical motion or change within a passage. A match on the action is when some action occurring before the temporally questionable cut is picked up where the cut left it by the shot immediately following. For example, a shot of someone tossing a ball can be edited to show two different views, while maintaining temporal continuity by being sure that the second shot shows the arm of the subject in the same stage of its motion as it was left when cutting from the first shot.
</p><p><b>The temporal discontinuity</b> can be expressed by the deliberate use of ellipses. Cutting techniques useful in showing the nature of the specific ellipses are the <a href="Dissolve_(film)" class="mw-redirect" title="Dissolve (film)">dissolve</a> and the fade. Other editing styles can show a reversal of time or even an abandonment of it altogether. These are the flashback and montage techniques, respectively.
</p><p>A fade is a gradual transformation of an image to or back from black. A <a href="Dissolve_(filmmaking)" title="Dissolve (filmmaking)">dissolve</a> is a simultaneous overlapping transition from one shot to another that does not involve an instantaneous cut or change in brightness. Both forms of transition (fade and dissolve) create an ambiguous measure of ellipsis that may constitute diagetic (narrative) days, months, years or even centuries. Through the use of the <b>dissolve</b> or the <b>fade</b>, one may allude to the relative duration of ellipses where the dissolve sustains a visual link but the fade to black does not. It cannot be argued that one constitutes short ellipsis and the other long however, as this negates the very functional ambiguity created by such transitions. Ambiguity is removed through the use of captions and intertitles such as "three weeks later" if desired.
</p><p>The <a href="Flashback_(narrative)" title="Flashback (narrative)"><b>flashback</b></a> is a relocation of time within a story, or more accurately, a window through which the viewer can see what happened at a time before that considered (or assumed) to be the story present. A flashback makes its time-frame evident through the scene's action or the use of common archetypes such as sepia toning, the use of home-movie style footage, period costume or even through obvious devices such as clocks and calendars or direct character linkage. For example, if after viewing a grown man in the story present, a cut to a young boy being addressed by the man's name occurs, the viewer can assume that the young boy scene depicts time previous to the story present. The young boy scene would be a flashback.
</p><p>The montage technique is one that implies no real temporal continuity whatsoever. <b>Montage</b> is achieved with a collection of symbolically related images, cut together in a way that suggests psychological relationships rather than a temporal continuum.
</p><p>Just as important as temporal continuity to the overall continuity of a film is spatial continuity. And like temporal continuity, it can be achieved several ways: the <a href="Establishing_shot" title="Establishing shot">establishing shot</a>, the <a href="180_degree_rule" class="mw-redirect" title="180 degree rule">180-degree rule</a>, the <a href="Eyeline_match" title="Eyeline match">eye-line match</a>, and <a href="Cutting_on_action" title="Cutting on action">match on action</a>.
</p><p>The <b>establishing shot</b> is one that provides a view of all the space in which the action is occurring. Its theory is that it is difficult for a viewer to become disoriented when all the story space is presented before him. The establishing shot can be used at any time as a reestablishing shot. This might be necessary when a complex sequence of cuts may have served to disorient the viewer.
</p><p>One way of preventing viewer disorientation in editing is to adhere to the <b><a href="180-degree_rule" title="180-degree rule">180-degree rule</a></b>. The rule prevents the camera from crossing the imaginary line connecting the subjects of the shot. Another method is the eye-line match. When shooting a human subject, he or she can look towards the next subject to be cut to, thereby using the former's self as a reference for the viewer to use while locating the new subject within the set.
</p><p>With the establishing shot, 180-degree rule, eye-line match, and the previously discussed match on action, spatial continuity is attainable. However, if wishing to convey a disjointed space, or spatial discontinuity, aside from purposefully contradicting the continuity tools, one can take advantage of crosscutting and the <a href="Jump_cut" title="Jump cut">jump cut</a>.
</p><p><b><a href="Cross-cutting" title="Cross-cutting">Cross-cutting</a></b> is a technique which conveys an undeniable spatial discontinuity. It can be achieved by cutting back and forth between shots of spatially unrelated places. In these cases, the viewer will understand clearly that the places are supposed to be separate and parallel. So in that sense, the viewer may not become particularly disoriented, but under the principle of spatial continuity editing, crosscutting is considered a technique of spatial discontinuity.
</p><p>The jump cut is undoubtedly a device of disorientation. The jump cut is a cut between two shots that are so similar that a noticeable jump in the image occurs. The <a href="30_degree_rule" class="mw-redirect" title="30 degree rule"><b>30-degree rule</b></a> was formulated to eliminate jump cuts. The 30-degree rule requires that no edit should join two shots whose camera viewpoints are less than 30 degrees from one another.
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<div class="mw-heading mw-heading2"><h2 id="See_also">See also</h2></div>
<ul><li><a href="Soviet_montage_theory" title="Soviet montage theory">Discontinuity editing</a></li>
<li><a href="Montage_(filmmaking)" title="Montage (filmmaking)">Montage (filmmaking)</a></li>
<li><a href="Object_permanence" title="Object permanence">Object permanence</a></li></ul>
<div class="mw-heading mw-heading2"><h2 id="References">References</h2></div>
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<li id="cite_note-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-1">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">
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</style><cite id="CITEREFRosenberg,_John2010" class="citation book cs1">Rosenberg, John (2010). <i>The Healthy Edit: Creative Editing Techniques for Perfecting Your Movie</i>. Focal Press. <a href="ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <bdi>978-0240814469</bdi>.</cite></span>
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<div class="mw-heading mw-heading2"><h2 id="Further_reading">Further reading</h2></div>
<ul><li><cite id="CITEREFBordwell,_DavidThompson,_Kristin2006" class="citation book cs1">Bordwell, David; Thompson, Kristin (2006). <i>Film Art: An Introduction</i>. New York: McGraw-Hill. <a href="ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <bdi>0-07-331027-1</bdi>.</cite></li></ul>
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</style><div id="Film_editing65" style="font-size:114%;margin:0 4em"><a href="Film_editing" title="Film editing">Film editing</a></div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%">Concept</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><a href="Choreography" title="Choreography">Choreography</a></li>
<li><a href="Synchronization" title="Synchronization">Synchronization</a></li>
<li><a href="Attentional_control" title="Attentional control">Attentional control</a></li>
<li><a href="Master_shot" title="Master shot">Master shot</a></li>
<li><a href="Film_transition#Parallel_editing_cut" title="Film transition">Parallel cut</a></li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Technique</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><a href="https://en.wiktionary.org/wiki/clue" class="extiw external" title="wikt:clue">Clues</a></li>
<li><a href="Cutaway_(filmmaking)" title="Cutaway (filmmaking)">Cutaway</a></li>
<li><a href="Eyeline_match" title="Eyeline match">Eyeline match</a></li>
<li><a href="Point-of-view_shot" title="Point-of-view shot">Points of view</a></li>
<li><a href="Multiple_exposure" title="Multiple exposure">Multiple exposure</a></li>
<li><a href="Optical_illusion" title="Optical illusion">Optical illusion</a></li>
<li><a href="Split_screen_(video_production)" title="Split screen (video production)">Split screen</a></li>
<li><a href="Film_transition" title="Film transition">Transition</a></li></ul>
</div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Insertion</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><a href="Dialogue_in_writing" title="Dialogue in writing">Dialogue</a></li>
<li><a href="Match_cut" title="Match cut">Match cut</a></li>
<li><a href="Long_shot" class="mw-redirect" title="Long shot">Long shot</a></li>
<li><a href="Insert_(filmmaking)" title="Insert (filmmaking)">Insert</a></li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Timelapsing</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><a href="Cut_(transition)" title="Cut (transition)">Cut</a></li>
<li><a href="Jump_cut" title="Jump cut">Jump cut</a>
<ul><li><a href="Axial_cut" title="Axial cut">Axial cut</a></li></ul></li>
<li><a href="Wipe_(transition)" title="Wipe (transition)">Wipe</a></li>
<li><a href="Dissolve_(filmmaking)" title="Dissolve (filmmaking)">Dissolve</a></li>
<li><a href="Slow_motion" title="Slow motion">Slow motion</a></li>
<li><a href="Prelap" title="Prelap">Prelap</a></li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><a href="Fast_cutting" title="Fast cutting">Fast cutting</a></li>
<li><a href="Film_transition#Invisible_cut" title="Film transition">Invisible cut</a></li>
<li><a href="Montage_(filmmaking)" title="Montage (filmmaking)">Montage</a></li>
<li><a href="Supercut" title="Supercut">Supercut</a></li></ul>
</div></td></tr></tbody></table><div>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Storytelling</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><a href="Cutting_on_action" title="Cutting on action">Cut on action</a></li>
<li><a href="Film_transition#Contrast_cut" title="Film transition">Contrast cut</a></li>
<li><a href="Shot/reverse_shot" title="Shot/reverse shot">Shot/reverse shot</a></li>
<li><a href="Flashback_(narrative)" title="Flashback (narrative)">Flashback</a> / <a href="Flashforward" title="Flashforward">Flashforward</a></li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Action</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><a href="Smash_cut" title="Smash cut">Smash cut</a></li>
<li><a href="Cross-cutting" title="Cross-cutting">Cross cut</a></li>
<li><a href="Slow_cutting" title="Slow cutting">Slow cutting</a></li>
<li><a href="Walk_and_talk" title="Walk and talk">Walk and talk</a></li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Rule</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><a href="180-degree_rule" title="180-degree rule">180-degree rule</a></li>
<li><a href="30-degree_rule" title="30-degree rule">30-degree rule</a></li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Term</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><a href="Reaction_shot" title="Reaction shot">Reaction shot</a>
<ul><li><a href="Kuleshov_effect" title="Kuleshov effect">Kuleshov effect</a></li></ul></li>
<li><a href="Establishing_shot" title="Establishing shot">Establishing shot</a></li>
<li><a href="Long_take" title="Long take">Long take</a></li>
<li><a href="Internal_rhythm" title="Internal rhythm">Internal rhythm</a></li>
<li><a href="External_rhythm" title="External rhythm">External rhythm</a></li>
<li><a href="Footage" title="Footage">Footage</a>
<ul><li><a href="B-roll" title="B-roll">B-roll</a></li>
<li><a href="Stock_footage" title="Stock footage">Stock footage</a></li></ul></li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Editing</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul>
<li><a href="Soviet_montage_theory" title="Soviet montage theory">Soviet montage theory</a></li>
<li><a href="Post-classical_editing" title="Post-classical editing">Post-classical editing</a></li>
<li><a href="In-camera_editing" title="In-camera editing">In-camera editing</a></li>
<li><a href="Video_editing" title="Video editing">Video editing</a>
<ul><li><a href="Linear_video_editing" title="Linear video editing">Linear video editing</a></li>
<li><a href="Non-linear_editing" title="Non-linear editing">Non-linear editing</a> (NLE)</li>
<li><a href="Video_editing_software" title="Video editing software">Video editing software</a></li>
<li><a href="Offline_editing" title="Offline editing">Offline editing</a></li>
<li><a href="Online_editing" class="mw-redirect" title="Online editing">Online editing</a></li>
<li><a href="Real-time_video_editing" title="Real-time video editing">Real-time editing</a></li>
<li><a href="Vision_mixer" title="Vision mixer">Vision mixing</a></li></ul></li></ul>
</div></td></tr></tbody></table></div>
<div class="navbox-styles"></div><div role="navigation" class="navbox" aria-labelledby="Cinematic_techniques90" style="padding:3px"><table class="nowraplinks mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><div id="Cinematic_techniques90" style="font-size:114%;margin:0 4em"><a href="Cinematic_techniques" title="Cinematic techniques">Cinematic techniques</a></div></th></tr><tr><th scope="row" class="navbox-group" style="width:5.0em"><a href="Stage_lighting" title="Stage lighting">Lighting</a></th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="padding:0"><div style="padding:0 0.25em">
<ul><li><a href="Background_light" title="Background light">Background</a></li>
<li><a href="Cameo_lighting" title="Cameo lighting">Cameo</a></li>
<li><a href="Fill_light" title="Fill light">Fill</a></li>
<li><a href="Stage_lighting_instrument#Floodlights" title="Stage lighting instrument">Flood</a></li>
<li><a href="High-key_lighting" title="High-key lighting">High-key</a></li>
<li><a href="Key_light" title="Key light">Key</a></li>
<li><a href="Lens_flare" title="Lens flare">Lens flare</a></li>
<li><a href="Low-key_lighting" title="Low-key lighting">Low-key</a></li>
<li><a href="Mood_lighting" title="Mood lighting">Mood</a></li>
<li><a href="Rembrandt_lighting" title="Rembrandt lighting">Rembrandt</a></li>
<li><a href="Stage_lighting" title="Stage lighting">Stage</a></li>
<li><a href="Soft_light" class="mw-redirect" title="Soft light">Soft</a></li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:5.0em"><a href="Sound" title="Sound">Sound</a></th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="padding:0"><div style="padding:0 0.25em">
<ul><li><a href="Cinematic_techniques#Diegetic_sound" title="Cinematic techniques">Diegetic</a></li>
<li><a href="Cinematic_techniques#Non-diegetic_sound" title="Cinematic techniques">Non-diegetic</a>
<ul><li><a href="Narrative" title="Narrative">Narration</a></li>
<li><a href="Film_score" title="Film score">Film score</a></li>
<li><a href="Sound_effect" title="Sound effect">Sound effects</a></li></ul></li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:5.0em"><a href="Shot_(filmmaking)" title="Shot (filmmaking)">Shooting</a></th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%;font-weight:normal;">Field size</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><a href="Wide_shot" title="Wide shot">Wide / Long / Full</a></li>
<li><a href="American_shot" title="American shot">American</a></li>
<li><a href="Medium_shot" title="Medium shot">Medium</a></li>
<li><a href="Close-up" title="Close-up">Close-up</a></li>
<li><a href="Italian_shot" class="mw-redirect" title="Italian shot">Italian</a></li>
<li><a href="Two_shot" title="Two shot">Two shot</a></li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%;font-weight:normal;">Camera placement</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><td colspan="2" class="navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><a href="Perspective_(graphical)" title="Perspective (graphical)">Perspective</a></li>
<li><a href="Over-the-shoulder_shot" title="Over-the-shoulder shot">Over-the-shoulder</a></li>
<li><a href="Point_of_view_shot" class="mw-redirect" title="Point of view shot">Point-of-view <span style="font-size: 85%;">(POV)</span></a></li>
<li><a href="Shot/reverse_shot" title="Shot/reverse shot">Reverse</a></li>
<li><a href="Trunk_shot" title="Trunk shot">Trunk</a></li>
<li><a href="Single-camera_setup" title="Single-camera setup">Single</a> / <a href="Multiple-camera_setup" title="Multiple-camera setup">multiple-camera setup</a></li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%;font-weight:normal;"><a href="Camera_angle" title="Camera angle">Camera angle</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><a href="Tilt_(camera)" title="Tilt (camera)">Tilt</a></li>
<li><a href="Aerial_shot" class="mw-redirect" title="Aerial shot">Aerial</a></li>
<li><a href="High-angle_shot" title="High-angle shot">High-angle</a></li>
<li><a href="Bird's-eye_view" title="Bird's-eye view">Bird's-eye</a></li>
<li><a href="Crane_shot" title="Crane shot">Crane shot</a></li>
<li><a href="Jib_(camera)" title="Jib (camera)">Jib shot</a></li>
<li><a href="Low-angle_shot" title="Low-angle shot">Low-angle</a></li>
<li><a href="Worm's-eye_view" title="Worm's-eye view">Worm's-eye view</a></li>
<li><a href="Dutch_angle" title="Dutch angle">Dutch angle</a></li></ul>
</div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%;font-weight:normal;">Camera movement</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><a href="Unchained_camera_technique" title="Unchained camera technique">Unchained camera technique</a></li>
<li><a href="Tilt_(camera)" title="Tilt (camera)">Tilting</a></li>
<li><a href="Panning_(camera)" title="Panning (camera)">Panning</a>
<ul><li><a href="Whip_pan" title="Whip pan">Whip pan</a></li></ul></li>
<li><a href="Hand-held_camera" title="Hand-held camera">Hand-held</a></li>
<li><a href="Shaky_camera" title="Shaky camera">Shaky</a></li>
<li><a href="Tracking_shot" title="Tracking shot">Tracking</a></li>
<li><a href="Camera_dolly" title="Camera dolly">Dolly</a></li>
<li><a href="Steadicam" title="Steadicam">Steadicam</a></li>
<li><a href="SnorriCam" title="SnorriCam">SnorriCam</a></li>
<li><a href="Walk_and_talk" title="Walk and talk">Walk and talk</a></li>
<li><a href="Follow_shot" title="Follow shot">Follow</a></li>
<li><a href="Dolly_zoom" title="Dolly zoom">Dolly zoom</a></li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%;font-weight:normal;">Lens effects</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><a href="Focus_(optics)" title="Focus (optics)">Focus</a>
<ul><li><a href="Racking_focus" class="mw-redirect" title="Racking focus">Racking</a></li>
<li><a href="Depth_of_field" title="Depth of field">Depth of field</a></li>
<li><a href="Shallow_focus" title="Shallow focus">Shallow</a></li>
<li><a href="Deep_focus" title="Deep focus">Deep</a></li></ul></li>
<li><a href="Zooming_(filmmaking)" title="Zooming (filmmaking)">Zooming</a></li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%;font-weight:normal;">Other techniques</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><a href="Establishing_shot" title="Establishing shot">Establishing shot</a></li>
<li><a href="Master_shot" title="Master shot">Master shot</a></li>
<li><a href="B-roll" title="B-roll">B-roll</a></li>
<li><a href="Freeze-frame_shot" title="Freeze-frame shot">Freeze-frame shot</a></li>
<li><a href="Long_take" title="Long take">Long take</a></li>
<li><a href="One-shot_film" title="One-shot film">One-shot</a></li>
<li><a href="Insert_(filmmaking)" title="Insert (filmmaking)">Insert</a></li></ul>
</div></td></tr></tbody></table><div></div></td></tr><tr><td colspan="2" class="navbox-list navbox-odd hlist" style="padding:0"><div style="padding:0 0.25em">
<ul></ul></div><table class="nowraplinks mw-collapsible expanded navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="col" class="navbox-title" colspan="2" style="text-align: center;"><div id="Special_effects104" style="font-size:114%;margin:0 4em"><a href="Special_effect" title="Special effect">Special effects</a></div></th></tr><tr><th scope="row" class="navbox-group" style="text-align: center;;width:5.0em"><a href="Practical_effect" title="Practical effect">Practical</a></th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="padding:0"><div style="padding:0 0.25em">
<li><a href="Aerial_rigging" title="Aerial rigging">Aerial rigging</a> (<a href="Wire-flying" class="mw-redirect" title="Wire-flying">wire-flying</a>)</li>
<li><a href="Air_bladder_effect" title="Air bladder effect">Air bladder effect</a></li>
<li><a href="Animatronics" title="Animatronics">Animatronics</a></li>
<li><a href="Bullet_hit_squib" title="Bullet hit squib">Bullet hit squib</a></li>
<li><a href="Costumed_character" class="mw-redirect" title="Costumed character">Costumed character</a></li>
<li><a href="Creature_suit" title="Creature suit">Creature suit</a></li>
<li><a href="Dead-character_costume" title="Dead-character costume">Dead-character costume</a></li>
<li><a href="Kitbashing" title="Kitbashing">Kitbashing</a></li>
<li><a href="Miniature_effect" title="Miniature effect">Miniature effect</a> (<a href="Hanging_miniature" title="Hanging miniature">hanging</a>)</li>
<li><a href="Prosthetic_makeup" title="Prosthetic makeup">Prosthetic makeup</a></li>
<li><a href="Puppetry" title="Puppetry">Puppetry</a></li>
<li><a href="Pyrotechnics" title="Pyrotechnics">Pyrotechnics</a></li>
<li><a href="Rubber_mask" title="Rubber mask">Rubber mask</a></li>
<li><a href="Matte_painting" title="Matte painting">Matte painting</a></li>
<li><a href="Sugar_glass" title="Sugar glass">Sugar glass</a></li>
<li><a href="Theatrical_blood" title="Theatrical blood">Theatrical blood</a></li>
</div></td></tr><tr><th scope="row" class="navbox-group" style="text-align: center;;width:5.0em"><a href="In-camera_effect" title="In-camera effect">In-camera</a></th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="padding:0"><div style="padding:0 0.25em">
<ul><li><a href="Bipack" title="Bipack">Bipacks</a></li>
<li><a href="Bullet_time" title="Bullet time">Bullet time</a></li>
<li><a href="Dolly_zoom" title="Dolly zoom">Dolly zoom</a></li>
<li><a href="Forced_perspective" title="Forced perspective">Forced perspective</a></li>
<li><a href="Front_projection" class="mw-redirect" title="Front projection">Front projection</a></li>
<li><a href="Infrared_photography" title="Infrared photography">Infrared photography</a></li>
<li><a href="Lens_flare" title="Lens flare">Lens flares</a></li>
<li><a href="Lighting_effects" class="mw-redirect" title="Lighting effects">Lighting effects</a></li>
<li><a href="Multiple_exposure" title="Multiple exposure">Multiple exposure</a></li>
<li><a href="Photographic_filter" title="Photographic filter">Filtration</a></li>
<li><a href="Rear_projection" title="Rear projection">Rear projection</a></li>
<li><a href="Reverse_motion" title="Reverse motion">Reverse motion</a></li>
<li><a href="Sch%C3%BCfftan_process" title="Schüfftan process">Schüfftan process</a></li>
<li><a href="Shutter_(photography)" title="Shutter (photography)">Shutter effects</a></li>
<li><a href="Slit-scan" class="mw-redirect" title="Slit-scan">Slit-scan</a></li>
<li><a href="Tilted_plane_focus" title="Tilted plane focus">Tilted plane focus</a></li>
<li><a href="Time-lapse" class="mw-redirect" title="Time-lapse">Time-lapse</a>
<ul><li><a href="Fast_motion" class="mw-redirect" title="Fast motion">Fast motion</a></li>
<li><a href="Slow_motion" title="Slow motion">Slow motion</a></li>
<li><a href="Speed_ramping" class="mw-redirect" title="Speed ramping">Speed ramping</a></li></ul></li>
<li><a href="Stop_motion" title="Stop motion">Stop motion</a></li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="text-align: center;;width:5.0em"><a href="Visual_effects" title="Visual effects">Visual</a></th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="padding:0"><div style="padding:0 0.25em">
<ul><li><a href="Bullet_time" title="Bullet time">Bullet time</a></li>
<li><a href="Chroma_key" title="Chroma key">Chroma key</a></li>
<li><a href="Compositing" title="Compositing">Compositing</a> (<a href="Digital_compositing" title="Digital compositing">digital</a>)</li>
<li><a href="Computer-generated_imagery" title="Computer-generated imagery">Computer-generated imagery</a></li>
<li><a href="Go_motion" title="Go motion">Go motion</a></li>
<li><a href="Introvision" title="Introvision">Introvision</a></li>
<li><a href="Match_moving" title="Match moving">Match moving</a></li>
<li><a href="Optical_printer" title="Optical printer">Optical printing</a></li>
<li><a href="Smallgantics" class="mw-redirect" title="Smallgantics">Smallgantics</a></li>
<li><a href="Split_screen_(filmmaking)" class="mw-redirect" title="Split screen (filmmaking)">Split screen</a></li>
<li><a href="Stop_motion" title="Stop motion">Stop motion</a></li></ul>
</div></td></tr></tbody></table><div>
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